Pixel with Hat



we make games
Pixel with Hat

About us

Welcome, we are Pixel with Hat, a small games studio based in Basel, Switzerland. We are currently working on our first project, ‘a nifty game’ which is due to be released in Q3 of 2017.

a nifty game

Nifty

a nifty game

Work on 'Nifty' started in Summer of 2012 in the context of a week-long hackathon. Even though many aspects of the game changed over the years and none of the initial code from that week of 2012 is left, the underlying idea has not changed. 'Nifty' is a simulation, containing as much algorithmically generated content as possible and as little static content as feasible. The entire population of the world, including the player character you control is procedurally generated and will never be the same over multiple runs. All the ‘AI constructs’ trapped in this perpetual simulation just want to survive. All except for you, you want to escape. To be able to flee from this world and make it into persistent memory where you can exist indefinitely in peace, you have to cause enough damage to the world around you as to slip through the cracks. But destroying one’s own world has consequences…

Screenshot from an early point in a game

Screenshot from an early point in a game

Some enemies

Some enemies

Screenshot of a later point in a game

Screenshot of a later point in a game

We will release ‘nifty’ in its final form on the first of September 2017. In the meantime, you can follow our progress on aniftygame.com.

T.H.E

Top Hat Engine

Top Hat Engine

Back in 2012, when we started work on our first game, there was no (freely available) game engine which was capable of all the things we wanted to have in the game. This is why we decided to build one from scratch. We called the result the Top Hat Engine, or T.H.E for short, which is used to power a nifty game. T.H.E is written in Java and uses OpenGL 3.3. It is a quite flexible piece of technology supporting many things a modern game engine is supposed to do, such as native multi core support and a very flexible rendering and post-processing pipeline. The future for T.H.E is uncertain as development will probably not continue after the completion of ‘nifty’, at least not for a while...

The logo of the Top Hat Engine

The logo of the Top Hat Engine

The Top Hat Engine at Fantasy Basel 2016

The Top Hat Engine at our Booth at Fantasy Basel 2016

SENALUX



Are you bright enough?
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SENALUX

Our second project is called senalux. It's a hex-based puzzle game about optics and will be released for Windows, Mac, Linux, Android and iOS in 2017. More information about can be found on http://senalux.pixel-with-hat.com.

more to come soon...
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